Thursday, September 20, 2012

Extra credit


Unit 9 Reading

http://webdesign.tutsplus.com/articles/design-theory/designing-for-a-responsive-web/


As the Internet grows from different web devices, the design and how the experience is developed changes with it. Responsive web design is coming out with full force. The Nike website for instance as that smooth transition that takes you from page to page in a new and interesting way. I was looking at the Grey Goose website as an example from  What the Heck is Responsive Web Design the text on each section of the website glides as the page is being scrolled allows this liquid transition that strengthens the experience of the website. Also after you filled a text box it automatically took you to the next line made for a quicker fill-out process.
             REW makes it less of a physical action of clicking form page to page making on essential page the only actual physical work that is being done. Responsive web design is like moving from room to room without even leaving the actual page, however makes it hard when you want to go to a specific section unless it has that feature. Some considerations are needed in order make sure that responsive web design is used wisely because its use can depend on browser supporter, performance, media, and content being used.

Tuesday, August 28, 2012

Unit 8 Reading

App development starts with an idea. The idea is derived from a problem, and the app is the solution. This application has a specific audience and should attend  to their needs. People get engaged in apps that are funny and get a heightened experience. Looking, though existing apps you can get an idea of what works well and what doesn't. A helpful tip is to look at the best applications from each category and get an idea of the conventions that are currently working. To develop a iphone app, the device needs to be understood and the apps need to be designer around device specifications. Your entire idea need to be sketched out, when you get all of your ideas out on paper its easier to see the project through. 

App icons have to be unique inorder to stand out in the crowd of many app icons. The concept of the icon should be expressed through the design, this can be done without any words. The title of the app is posted along the side so it makes the name of it on the icon unnecessary. When you open up your app to the app store, avoid using the standard gloss. Many of the apps have this but you want to differentiate your app from the rest. If this gleam is desired you can create your own and still have a clean image. The app should be simple and have little nose. The intest of the design should be added in to the detail of the icon rather then adding stuff that brings nothing to the table. Your icon and the overall theme of your app should mimic each other and stay in the same design. 



Helpful links:

Monday, August 27, 2012

Entartainment Social App (Design Stratagy)

This entertainment and event app updates you on local happenings. From five categories sports, art, music, food, and social the goal is to bring together a community and get involved in current events taking place at local venues.

List of Features; 
  • Survey
  • Searched locally (auto)  
  • List of events tracked by survey 
  • Link to purchase tickets online
  • Social network connecting to FB 
  • Attend/ not interested/ not now (filters)
  • Number of new events (daily, weekly, monthly) 
  • By category 
  • Reminders
  • Search options
Defined Users;
  • Have a busy work scheduled( Full-time employed) 
  • Who go out regularly (2-4 per week)
  • Looking for a new experience 
  • Interested in specific events
  • Want to get involved in the community 
  • Don't want to miss out
  • Tired of looking through events they don't care about

Friday, August 17, 2012

Unit 6 Reading

Making Content Easy to Find
Designing with accessibility
Making it Easier on People with Disabilities
Designing Accessible Websites

Chapters 10 & 11


                Your website should be clear, and your audience members should be able to access all information instinctively and understand it. Everyone has their limits when looking though a website. Limits might even topple if they are unsatisfied and leave the page to never return. Patience form person to person varies. From that patience can even come and go based on their current situation. If they are in a hurry they might be less patience then when they are browsing. A persons faith in the website can be enhanced or decreased; if they are reaching only content that is irrelevant to them their patience may shorten or if they are charmed by the websites their patience will increase. Some revoking layout or understanding could lead their patience to zero and they may leave because they are already unsatisfied. I know when I was looking for a gym membership and the monthly cost was hidden until you already started a buying process, this is how they try to get you invested in with your time, but I could tell what they were trying to do and left the sites unsatisfied.
                The over use of unimportant info may overwhelm a user and cause them to get bored and quite before they waste any more of their time. The information that is important shouldn't be hidden like price, rates, and numbers, all information should be up front. Know what your users want to know and update frequently. For an easier read, make articles or huge pages of text printable. Users will take advantage of this feature, for it is easier to read off screen. There are many different types of users, and there can be a group of your users who rely on certain usability features in order to even use your website. Not every audience member is like you some may need screen readers if they have trouble seeing. These kind of situations should be planned when designing. You shouldn't make assumptions that every user is able bodied, and making your site more accessible doesn't only help  users with disabilities, it helps all of your users get the same kind of clarity.