JCeballos
Thursday, September 20, 2012
Unit 9 Reading
http://webdesign.tutsplus.com/articles/design-theory/designing-for-a-responsive-web/
As the Internet grows from different web devices, the design
and how the experience is developed changes with it. Responsive web design is
coming out with full force. The Nike website for instance as that smooth
transition that takes you from page to page in a new and interesting way. I was
looking at the Grey Goose website as an example from “What the Heck is
Responsive Web Design” the text on each section of the
website glides as the page is being scrolled allows this liquid transition that
strengthens the experience of the website. Also after you filled a text box it
automatically took you to the next line made for a quicker fill-out process.
REW makes it less of a physical action of
clicking form page to page making on essential page the only actual physical
work that is being done. Responsive web design is like moving from room to room
without even leaving the actual page, however makes it hard when you want to go
to a specific section unless it has that feature. Some considerations are
needed in order make sure that responsive web design is used wisely because it’s
use can depend on browser supporter, performance, media, and content being
used.
Saturday, September 15, 2012
Tuesday, September 4, 2012
Tuesday, August 28, 2012
Unit 8 Reading
App development starts with an idea. The idea is derived from a problem, and the app is the solution. This application has a specific audience and should attend to their needs. People get engaged in apps that are funny and get a heightened experience. Looking, though existing apps you can get an idea of what works well and what doesn't. A helpful tip is to look at the best applications from each category and get an idea of the conventions that are currently working. To develop a iphone app, the device needs to be understood and the apps need to be designer around device specifications. Your entire idea need to be sketched out, when you get all of your ideas out on paper its easier to see the project through.
App icons have to be unique inorder to stand out in the crowd of many app icons. The concept of the icon should be expressed through the design, this can be done without any words. The title of the app is posted along the side so it makes the name of it on the icon unnecessary. When you open up your app to the app store, avoid using the standard gloss. Many of the apps have this but you want to differentiate your app from the rest. If this gleam is desired you can create your own and still have a clean image. The app should be simple and have little nose. The intest of the design should be added in to the detail of the icon rather then adding stuff that brings nothing to the table. Your icon and the overall theme of your app should mimic each other and stay in the same design.
Helpful links:
Monday, August 27, 2012
Entartainment Social App (Design Stratagy)
This entertainment and event app updates you on local happenings. From five categories sports, art, music, food, and social the goal is to bring together a community and get involved in current events taking place at local venues.
List of Features;
List of Features;
- Survey
- Searched locally (auto)
- List of events tracked by survey
- Link to purchase tickets online
- Social network connecting to FB
- Attend/ not interested/ not now (filters)
- Number of new events (daily, weekly, monthly)
- By category
- Reminders
- Search options
- Have a busy work scheduled( Full-time employed)
- Who go out regularly (2-4 per week)
- Looking for a new experience
- Interested in specific events
- Want to get involved in the community
- Don't want to miss out
- Tired of looking through events they don't care about
Friday, August 17, 2012
Unit 6 Reading
Making Content Easy to Find
Designing with accessibility
Making it Easier on People with Disabilities
Designing Accessible Websites
Chapters 10 & 11
Designing with accessibility
Making it Easier on People with Disabilities
Designing Accessible Websites
Chapters 10 & 11
Your
website should be clear, and your audience members should be able to access all
information instinctively and understand it. Everyone has their limits when
looking though a website. Limits might even topple if they are unsatisfied and
leave the page to never return. Patience form person to person varies. From
that patience can even come and go based on their current situation. If they
are in a hurry they might be less patience then when they are browsing. A
persons faith in the website can be enhanced or decreased; if they are reaching
only content that is irrelevant to them their patience may shorten or if they
are charmed by the websites their patience will increase. Some revoking layout
or understanding could lead their patience to zero and they may leave because
they are already unsatisfied. I know when I was looking for a gym membership
and the monthly cost was hidden until you already started a buying process,
this is how they try to get you invested in with your time, but I could tell
what they were trying to do and left the sites unsatisfied.
The
over use of unimportant info may overwhelm a user and cause them to get bored
and quite before they waste any more of their time. The information that is
important shouldn't be hidden like price, rates, and numbers, all information
should be up front. Know what your users want to know and update frequently. For
an easier read, make articles or huge pages of text printable. Users will take
advantage of this feature, for it is easier to read off screen. There are many
different types of users, and there can be a group of your users who rely on
certain usability features in order to even use your website. Not every
audience member is like you some may need screen readers if they have trouble
seeing. These kind of situations should be planned when designing. You
shouldn't make assumptions that every user is able bodied, and making your site
more accessible doesn't only help users
with disabilities, it helps all of your users get the same kind of clarity.
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